package jam.objects {
	import jam.registry.Resource;
	import org.flixel.FlxSprite;

	/**
	 * @author oati
	 */
	public class Downer extends FlxSprite {
		public function Downer(X : Number = 0, Y : Number = 0) {
			super(X*Game.TILE_SIZE + 5, Y*Game.TILE_SIZE);
			loadGraphic(Resource.DOWNER);
			this.immovable = true;
			this.width = 2;
			centerOffsets();
		}
	}
}
